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AI Insights · Timothy · October 2021

Top 5 Stickman Games Performance in Middle East Q3 2021

In Q3 2021, Stickman games saw varied performance in the Middle East, with notable trends in downloads, revenue, and active users.

Top 5 Stickman Games Performance in Middle East Q3 2021

In Q3 2021, the top 5 Stickman games on a unified platform in the Middle East exhibited diverse performance trends across downloads, revenue, and active users, according to data from Sensor Tower.

Stickman Party: 4 Player Games experienced a steady increase in weekly revenue, peaking at approximately $301 in the final week of September. Weekly downloads showed an overall upward trend, reaching a high of 32K in mid-September. Meanwhile, weekly active users fluctuated slightly but remained robust, peaking at 314K in mid-September.

Stick Red boy and Blue girl saw a notable increase in weekly downloads in early August, peaking at 69K. Weekly revenue remained modest, with a peak of $28 in mid-September. The game’s weekly active users also showed a high of 78K in early August, stabilizing around 22K by the end of the quarter.

Supreme Duelist maintained consistent weekly downloads, averaging around 19K, with a slight decrease towards the end of September. Weekly active users showed a similar trend, with numbers fluctuating but maintaining an average of around 195K throughout the quarter.

Stick War: Legacy displayed steady weekly revenue, peaking at $1.3K at the end of August. Weekly downloads peaked at 14K in early September. Active users also showed a consistent trend, maintaining an average of around 28K, with a peak of 30K in mid-September.

Slapstick Fighter: Fight Games had its highest weekly downloads in mid-August, reaching 22K. Weekly revenue remained minimal throughout the quarter. Active users peaked at 62K in mid-August, showing a gradual decline to 34K by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021